
The Freeport Mutineers, a short story in the universe of the Eoriel Saga, is available now from Amazon. The best part is, like any good story about pirates, it’s absolutely free! (well, for today and tomorrow)

The Freeport Mutineers, a short story in the universe of the Eoriel Saga, is available now from Amazon. The best part is, like any good story about pirates, it’s absolutely free! (well, for today and tomorrow)

My short story, Look to the Stars, will be available for free January 22 & 23 on Amazon since I’ll be at CoSine this weekend. You can get it here.
Mason McGann is a smuggler, a liar, and a cheat. With his ship impounded by customs, he figures he has no choice left but to auction off information about the lost Dreyfus Fleet. But things are never what they seem when you hold information that can change the course of history.
Look to the Stars is a short story in the Shadow Space Universe

I now have the draft cover for my soon-to-be-released short story: The Freeport Mutineers. This is an epic fantasy story set in the Eoriel Saga universe. The basic premise is simple, a young man, faced with true evil, must decide what to do.
For those of you in Colorado, I’ll be at the CoSine convention in Colorado Springs this coming weekend (22-24 January 2016).
CoSine is a smaller convention but one I really enjoy because they have fantastic programming, great organization, and everyone there is super friendly. The guest of honor this year is none other than Jim Butcher, author of the Dresden Files. There will also be a host of great authors and panelists.
One of the cooler aspects of the event is they have drinks and food on Saturday night at the Author Reception and Signing. For authors, it’s a great way to hang out in a much more relaxed situation.
I’m a bit more limited this year because I’m also having to do Army Reserve training during the weekend, so I’ll miss out on most of Saturday and all day Sunday, but I’ll attend a couple panels Friday afternoon and I’ll be there at the Author Reception on Saturday.
Here’s my schedule:
Friday:
4 PM: How to Intelligently do Horrible Things to Your Characters
5 PM: The Singularity and Social Media
Saturday
5:30 PM: Author Reception and Signing
Please come down and see me at the Con (or that other, way more famous guy, Jim Butcher).
I’m excited to announce that coming out on January 23rd, I’ll have a new short story available from Amazon, titled The Freeport Mutineers. The Freeport Mutineers is a short story set in the Eoriel Saga universe, just after Admiral Hennings has seized the town of Freeport.
If there’s one thing guaranteed to annoy most readers, it’s when they discover some dramatic discrepancy with a beloved character. Note here, I didn’t say “main” character, I said beloved character. And as a writer, oftentimes you don’t have any control whatsoever over what characters your readers might take a liking to (in fact, I’ve several readers who have polar opposite likes and dislikes in my series) .
I still remember my first draft of my first novel, where I’d mentioned the name of a character’s cat near the beginning and (horror of horrors) used a different name for the cat near the end. I’ve noticed errors with other authors (even mainstream ones) where character’s eye color and hair color have changed, height has dramatically changed, and parents/family details have changed. These aren’t game-ending, but those kinds of errors are annoying to readers, they show a lack of consistency, which can come off as laziness or ineptitude… both of which are impressions you don’t want to give your readers.
So how does a writer maintain consistency with one’s characters, especially over multiple books? A few authors I’ve talked with keep the details in their heads. If you’ve a eidetic memory, I suppose that works, but for the rest of us mere mortals, notes are not just a good idea, but a necessity.
What goes into character notes? It doesn’t have to be much, really. A short physical description, family details (if important), birthday, and then any details about them that you plan to use in your writing. Some authors I’ve met use 3″ x 5″ notecards, some have Excel spreadsheets, and others use word and just have typed notes. The intent is to write it down somewhere so that you don’t have to remember it, you can just look it up. As you write more, you can add more details to your notes as they become pertinent.
Such a simple thing is not only good for maintaining consistency, but also for speeding your writing flow. When you get to a passage where you mention the character’s great aunt showing up, you don’t have to stop writing to go back and look her name up, sifting through your earlier works. You can put a marker there and keep writing, secure in the knowledge that you’ve got the detail in the notes.
The downside of notes, of course, is that you have to take the time to keep them accurate and up to date. A couple people I know use their smart phones for this, creating their notes on their phones so they can update their notes anywhere: waiting in line, riding a bus, whenever and wherever they have time. The same can be said for the 3 x 5 index cards. Whatever method you use, having character notes that you haven’t updated or filled out is of little use.
That’s all for now. Thanks for reading!

My fellow Henchman Press author, Mark Wandrey, has his latest book out. Twilight Serenade is the fifth book of his space opera series.
I haven’t had a chance to read his series yet, but I’ve heard good things about it. It’s supposed to be big-scale, epic space opera with the kind of grand scope that I tend to look for in Science Fiction.
The galaxy is not a safe place.
More than five hundred years after Earth’s destruction, the descendants of humanity’s survivors are finally coming into their own under the leadership of First Among the Chosen Minu Groves. They’ve gained allies and slowly built strength, and now Minu has decided that the time has come to bid for freedom from the Tog, long humanity’s sponsors in the interspecies Concordia.
The Higher Order species, though, have been proven to possess fleets of starships to enforce their iron will. To leave her species helpless against such a foe is not acceptable to Minu. So she’s about to set off into the deep darkness of space looking for the rumored ghost fleets, remnants of the Lost’s ancient armada from an eons-ago war.
Those ships could be the final piece Minu needs to permanently ensure humanity’s freedom. But as her plans develop, the greater mysteries of her own history, her husband’s fate and the very nature of the Concordia may prove to be her own undoing – and with her, all of mankind.
You can get it from Amazon here.
As part of the new site content, I’m introducing character biographies to the website. I’ll have background details and general descriptions of central (and some side) characters for each of the series I write in. Up first (because it’s the smallest cast of characters) is the the Star Portal Universe and the cast of Fenris Unchained.
I tried to strike a balance of giving enough background to develop the character without including any real spoilers. As one might imagine, on Fenris Unchained, this was more difficult than I’d like, but I think I did alright.
Ideally I’ll add pictures of the characters at some point, but for now, I’m taking the time to go through and do the same to all my other universes. The good news is most of this is already done in the form of notes I keep for myself, I’ve just got to scrub those and make sure I don’t give away any spoilers.
Up next I’m working on characters from the Eoriel Saga and then from the Shadow Space Chronicles. If this is well-received, I’ll continue to do more of them. As always, I value feedback on these, please let me know what you think!
You can find the first set of character biographies here or just check in the Star Portal Universe section.
Thanks for reading!
Lore and History are part and parcel of world-building as a writer. Knowing what happened (and why) allows a writer to project what will happen (and why). History gives your characters roots… all the more so when the details are debatable. Was one man a hero or a villian… well it depends on who you ask.
What are these things for a writer? In many cases, History and Lore are never published. They are notes or sometimes just ideas that the author has and are something that they base their world upon. History is easy enough: this is the major events that have happened in this world. I’ve personally used everything from a chronological timeline to a hundred-plus page document. This is the stuff that you know has already gone before. This is the cold hard facts. Births, deaths, wars, all the framework for what has gone before.
Lore, on the other hand, is what the characters and readers know and feel. This is the story about the valiant rebel who stood up to the bloody-handed tyrant or the murderous brigand who accosted the king’s lawmen. Where history is what the author knows is the truth, lore gives the feeling of real-life. Lore is made up of the urban myths, the rumors, the stories, and the legends. As the author, you may know that the great hero who overthrew the King was actually an ambitious poser, who wanted to take the throne for himself… but your characters might still respect or venerate him because they don’t know that.
History is dry, dusty, and often boring… but Lore, that’s where you can get some interesting character conflicts. Longstanding feuds, cases of mistaken identity, and tensions between clans or nations are all great fodder for writing some interesting character conflict. Exploring how a character deals with such prejudices and overcomes them (or not) can make for interesting reading and fun writing. Granted, this is secondary to making the characters themselves interesting, but it does give you excellent levers on character motivation.
So how do you go about designing history and lore? Well, much of that comes back to what kind of story you want to tell. If you want a story about betrayal, revenge, and star-crossed lovers, then a history of murders and assassinations, with a lore of each family blaming the other, makes for a great setting. Your characters will have a history of violence to draw upon, where such solutions are expected by both sides.
That said, it is easy to go overboard in world-building a history. You don’t necessarily need to know everything. I know fellow authors who do seem to know everything. They have page after page of notes. They know why one group hates another group, why the first group likes the third group, who married who, who killed who… but they haven’t got beyond page ten of their actual manuscript.
The other area to go wrong is the (in)famous infodump. This is where the plot stops and the reader is confronted by a wall of text about why this all matters. Some readers love this, others… not so much. The history and lore you’ve spent so much time on should be there in the background as a framework and as character motivation, but it shouldn’t step up front and stop the action of your story. There’s a balance to strike between the reader having some idea of what is going on versus destroying dramatic tension and pacing by throwing hurdles of text at your reader.
Of course, the other end of the spectrum is where an author has no idea or at best a vague understanding of what has come before. When the reader doesn’t know what has happened and the author doesn’t bother explain why this all matter in the greater scheme of things. An author can pull this off if they have a strong, character-driven story… but it’s a lot easier to have that framework to build upon. If the author doesn’t have a strong story or characters and they have a history/lore that is basically nonexistant… well, then you get a sort of generic story that is at best, not memorable and at worst… pretty much unreadable.
There is a tremendous advantage in being an author of fantasy or science fiction in the ability to craft the lore and history of your world to fit the story you want to tell. A few hours and some jotted notes can give you a universe for your characters to explore and a framework for you to write a more vibrant and alive setting.
January is here and with it, a whole new year! It’s hard to believe that 2015 is gone, but here’s to bigger and better things this next year, right? December seemed to take forever to finally leave, though much of that was due to moving, on my end.
As far as my writing. I’m digging into Renegades: Out of the Cold and hope to have it done soon. I’m getting Fate of the Tyrant ready for my beta readers and I’m hoping to have it out to them by the end of the month. My writing process has been slowed a bit what with moving and all, but I’m starting to get back into the swing of things. Still, I’ve a long way to go to finish five novels for the year.
In other news, I’ve decided to try out Kindle Scout for my young adult novel, Valor’s Child. I’ll have more news about that later this month, but ideally I’ll have it up in February on Kindle Scout. For those of you unfamiliar with the program, authors can post their works there for review by anyone with an Amazon account. If they like what they read, they can “up” vote it. Books with lots of votes may be selected by Kindle for publishing in their program, where they “guarantee” a good turnout and offer an advance, as well as promoting the book. I’ll write more about the process (probably at least a couple blog posts) later on once I’ve officially submitted my manuscript.
That’s all for now, thanks for reading!