The Prodigal Emperor Audiobook

The Prodigal Emperor - Kindle 01c
The Prodigal Emperor, Book III of the Shadow Space Chronicles

The Prodigal Emperor, Book III of The Shadow Space Chronicles, is now available as an audiobook!

You can find it on Amazon or on Audible.

Baron Lucius Giovanni has done the impossible: not only has he held the alien Chxor at bay, he has taken the fight to them and liberated human worlds. Yet humanity’s implacable foe has drawn a line in the sand. They will hold Nova Roma at all costs…or see it a scorched ruin.

Lucius must aid Nova Roma’s Emperor and liberate his homeworld, but along the way he must also deal with old and new adversaries and with a conspiracy that seeks to usurp control of his fleet.

Like The Shattered Empire, the third book of the series is narrated by the talented Eric Dove.  Check out his other stuff, he does a fantastic job.

Announcing The Temple of Light

the-temple-of-light-kindle-v2The Temple of Light, Book V of the Shadow Space Chronicles, will be available on January 14th.  So ring in your new-year with exploding space ship goodness.  Here’s the cover and blurb, snippets to follow soon!

The greatest threat is the one that you don’t see coming.
 

Lieutenant Alannis Giovanni has proven herself in battle, but now she has to face a far more personal threat.  Her ex-husband, Reese, plans to activate an alien superweapon located at the Temple of Light that could devastate entire star systems and Alannis is the only one who can stop him.

 
She and the crew of the UCS Constellation will have to fight off Reese’s other pursuers, infiltrate pirate bastions, and defeat aliens bent upon the destruction of humanity in an effort to stop Reese from activating the superweapon.
 
It’s a dangerous mission, one where a single misstep could not only doom entire star systems, but embroil the United Colonies in a multiway war.  Yet Alannis has little choice.  She has to stop her ex-husband no matter the cost.
 
It’s a race to the Temple of Light, and whoever gets there first will have the power to destroy worlds.

The Force Is With Me: Star Wars Rogue One Plot & Characters Review (SPOILERS!)

rogueone_onesheeta_1000_309ed8f6Now that Rogue One has been out for a while, I felt it is finally time to write an analysis of the characters and plot of the latest Star Wars installment.  Few people can deny that this is the prequel that captures the spirit and feel of Star Wars (those who do are entitled to their opinions, but the rest of us seem to think it’s great).

As a note, I’m adding some filler here just to make certain anyone who wants to avoid spoilers won’t have anything spoiled.  *Spoiler Warning: The rest of this review will delve into some plot and character details*

While Rogue One is a fast, exciting, and tension-driven war movie set in the Star Wars universe, the beginning is something of a mess.  There’s no opening crawl, a decision made to thematically separate the movie from the space opera feel of the others.  It arrogantly states, “We don’t need to tell you what’s happening, pay attention and we’ll show you.”

Which is all well and good, except at the very beginning it jumps around from planet to planet and through time rather quickly.  If you aren’t paying attention (and possibly even if you are, you’ll have no clue what’s going on right up until Jyn Erso is sat down at the Rebel Base on Yavin 4 when they explain everything through exposition.

It’s sort of like they made the decision not to have an opening crawl and then decided, “Crap, we need to slip it in, we’ll just have some characters explain it all.”  Which is fine.  We get some time to meet some of the characters, to establish Captain Cassian, Jyn Erso, and to see that the Director Krennic is kind of an asshole.  Still, it feels like they could have done a bit more showing than telling, but it’s a style choice that works, despite being a bit silly in some regards.

Moving on, we’ve got the Imperial defector, Bodhi who gets captured by an apparently unhinged Saw Gerrara, the leader of a splinter faction of rebels on the planet of Jedha.  Bodhi is carrying a warning about the Death Star, sent by Jyn’s father, Galen Erso.  Now this is another area where I feel the film sort of loses it’s course.  Saw is an enigmatic character, who seems to have lost touch with reality, one moment being helpful and the next… well, the next he’s accusing Jyn of being there to kill him.  It doesn’t make a terrible lot of sense, and there’s so much odd stuff about Saw that we’re left wondering: what’s up with his legs, how was he injured, why exactly has he lost it, why did Jyn’s father trust him with his daughter’s life?

We can extrapolate a lot of this, but it’s all distracting from the overall plot for a character who gets killed so early in the movie.  There might have been some wider idea for the character in other outlines for the film, but what we’re left with is sort of a box of crazy that distracts overall.  His splinter group of rebels, on the other hand, fits in very well with the overall “dirty” theme of the movie.  Not all of the rebels are going to be idealistic, kind-hearted folk like Luke Skywalker and Leia.  Saw’s rebels are scary and violent, opening fire on the Empire in a crowded market place and using grenades indiscriminately.

The torture of Bodhi, the Imperial defector sort of serves that point too, but it feels like another rabbit hole at the same time.  The Bor Gullet seems like a random thing to throw in there, particularly when it’s stated power didn’t seem to convince Saw Gerrara of anything.  And the “madness” that it caused didn’t seem to last long enough to serve any plot point.  Mostly it leaves you with some confusion about what the thing is and how it does what it does… then it’s gone.

Rolling onwards, we see the rivalry between Moff Tarkin and Director Krennic, which culminates in Krennic utilizing the Death Star to obliterate the rebellious city and the old Jedi Temple in a display of the Death Star’s potential.  This is a fantastic scene for a number of reasons, many of them fairly subtle.  We see the casual disdain for life that the Empire’s senior officers hold, where Krennic feels nothing but relief that his weapon worked and then anger that Tarkin steals the credit.  We see Tarkin’s arrogance in how he only cares about how the Death Star will improve his standing with the Emperor.  All the other Imperials just seem to want to lick up scraps of power from the two officers, their shock at the destruction turning to support for Tarkin as Krennic is sent scurrying to plug security leaks that made him look bad.

The “beautiful” comment from Krennic is particularly good as it shows that he has an appreciation of beauty, yet lacks any morality to consider that he just killed thousands, possibly millions, of people.

In a not-so-subtle detail, the Death Star eclipses the sun for the city, circling in an orbit that blocks out the light to the planet just before it obliterates the city.  It’s an ominous omen, one that sets the viewer on edge as they realize what’s about to happen.

Another subtle detail is that, unlike Alderaan, we actually see the place they destroy.  The audience sees Jyn Erso rescue a young girl in a firefight on the streets, delivering the child to her mother.  That girl, her mother, and everyone else in the city is annihilated.  We don’t see their last moments, but we see the city vanish in a cataclysmic explosion that also kills off Saw Gerrera and his rebels.

The main characters barely escape, witnesses to the terrifying might of the Empire.  They also come to the decision to go to rescue (well, Captain Cassian is there to kill) Galen Erso, after Bodhi gives them the location to find him.

Their travel to Galen’s research facility is an excellent use of characterization.  We see the different characters play off one another.  Chirrut and Baze were earlier introduced well and their few words in this scene establishes them further.  Chirrut is obviously a force sensitive, not a Jedi, but in tune with the Force.  Baze is cynical, but his bond with his friend is strong, showing that there’s some depth to his character.  The way they address the destruction of their home is subtle but strong.

The interaction and chemistry between Cassian and Jyn also works well.  Cassian, dark a character as he is (lets face it, he shot a former friend in the back at the start of the movie), wants to believe in Jyn, but at the same time he’s determined to follow orders.

The battle at the research facility is fantastic.  Confusion between Cassian’s superior and the team sets up a series of mistakes that results in the rebels bombing the facility, killing Galen in the process.  Cassian is given a moment to kill Galen, but decides to trust Jyn instead, only to see a rebel Y-Wing blow up the platform anyway.  We get to see Bodhi, Chirrut, and Baze all do what they do, all in interesting ways.

The rest of the movie moves along with an inevitable feel.  The rebel council reject an attack to seize the Death Star plans.  The main characters decide to go anyway and Captain Cassian comes forward with a grizzled host of warriors who volunteer for the mission.  Without going into detail, he establishes them as desperate, hardened fighters and they look and act the part.

The final fight is a chaotic mess and in that they do a fantastic job of capturing the feel of combat.  The rebel plan goes well enough as Cassian, K2, and Erso infiltrate the facility.  I had a moment of eye-rolling as the unshaven Cassian walks around in an officer uniform, but other than that, the scenes play out well.  The firefight kicks off, many of the rebels knowing that they’re going to die just to create a distraction and buy time for Cassian and Jyn.

The firefight kicks off, quickly becoming a mad scramble as more and more Imperials flood the area, an entire garrison against a handful.  We get a moment of excitement as the rebel fleet goes to help… but that’s dampered by the fact that the rebel arrival results in the closure of the shield gate, trapping Rogue team on the planet.

At this point, every character seems to realize there’s no escape and the movie does a fantastic job of showing that realization.  Every one of them reacts in a different way.  Bodhi is shaken, almost panicked.  Chirrut seems to accept it.  Baze scowls.  Jyn and Cassian are all about how to accomplish the mission.  It’s a fantastic bit of storytelling that sells the characters even more.

As an observer, I’ve got to say that it’s the second time that the rebels seized defeat from the jaws of victory (the first being where they kill Galen Erso with a bomb when he would have known best how to destroy the Death Star).  Granted, there’s no guarantee that Jyn and Cassian could have got the plans out of the facility, to the shuttle, and then escaped, but they aren’t left with that option as the fleet arrives and the Imperials close the shield.

At this point, characters begin to die.  K2 goes first, the quirky and humorous droid going out in a poignant fashion, saving Cassian’s life and doing his duty to the last.  With the realization that they need to transmit the plans, Bodhi has to get a message out, setting up a sequence of events where a transmission switch needs to be activated in the middle of a firefight.

rogue-one-star-wars-baze-malbus-chirrut-imwe-death-scenes-218390-640x320Chirrut by far has the standout scene here, chanting “I am one with the Force.  The Force is with me.” As he walks through blaster fire to activate that switch, in a scene where every other rebel who tried was cut down.  This scene is fantastic and as he blindly flips the switch, only to be blasted the next instant, we’re given both a heroic moment of self sacrifice and a gut-wrenching blow as a character we’ve grown to enjoy dies in his moment of triumph.

Bodhi transmits to the rebel fleet to prepare for the data transfer, but then he dies a moment later as a stormtrooper grenades him.  It’s a quick, abrupt death, Bodhi not even having time to say anything before his shuttle explodes.  Yet he’s done his job, he got the message through.

Then we come to  Baze.  Here he has an excellent moment, where his faith in the Force is restored as his longtime friend, Chirrut, dies.  This crowning moment results in Baze taking up his friend’s chant… only to kill a few enemies and die to a random grenade.  In my mind, it’s the one flaw to he end sequence.  Baze should have either died with his friend or had some suitably essential role.  His death as it is is just sloppy.

We’re then back to Jyn and Cassian, the latter who has a brush with death.  Jyn sets up the dish to transmit, nearly dying in the process.  She gets to confront Krennic, Cassian saves her, and she transmits the data to the fleet, not even knowing if they received it. Then she and Cassian stumble out of the facility just as Moff Tarkin fires the Death Star.

Krennic’s death is appropriately ironic, dying from his own creation, given just enough time to realize it and then vanishing.  Jyn and Cassian have a heartbreaking moment, long enough for them to say that they did the right thing, that they gave the rebellion a chance, a bit of hope, before they perish.

Then Vader arrives.  His star destroyer smashes several rebel ships as they try to escape, and he boards the rebel command ship to regain the plans.  His scene where he appears in the corridors is again, excellent.  The tension and terror is raw.  This isn’t a scene where the death of these nameless rebels doesn’t matter.  They’re dying as one of their number tries to get the plans to safety.  It’s a brilliant scene because, like their compatriots on the planet, they know they’re going to die.

The last bit of the movie, as the plans are passed off was done perhaps a little too smoothly.  I see some logic issues with the command ship having the Tantive IV docked inside it for the entire battle.  Couldn’t they have used that firepower in the battle?  For that matter, why not have a last desperate transmission… and why didn’t Vader’s star destroyer block it’s escape?  We know it’s got to have the plans in A New Hope, but couldn’t they have showed that in a less orchestrated fashion?  It’s a small thing, but it disrupts what is an otherwise fantastic ending, giving us a “feel good” for all that the characters all died before the movie really ended.

Thematically, the film is an odd mix of darkness filled with hope.  The rebels really are fighting a desperate battle against tremendously long odds.  They’re always outgunned, always on the run, they are never safe… yet they fight on.

The movie gives fantastic depth to the older movies.  Rewatching them afterwards, there’s far more impact as rebels die, knowing that each of them has their own story and seeing the terrible cost to the rebel alliance for each victory.

Rogue One is a fantastic story.   It’s a fitting prequel, the prequel that many fans wanted from the beginning.  This is a tragic story, one about normal people caught in a terrible time.  Yet at the same time, the characters exhibit some of the best traits of soldiers and humans in general, exhibiting faith, self-sacrifice, and loyalty unto the end.

There’s some flaws overall, but those are small things, minor imperfections in an overall fantastic movie that had excellent characterization and a powerful message of hope.

 

 

 

 

 

I am one with the Force- Star Wars: Rogue One Review (No Spoilers)

rogueone_onesheeta_1000_309ed8f6Star Wars is at this point a factor of culture and a defining element of fandom within those who identify as geeks and nerds.  The story, of hope, of good versus evil is something that almost everyone can identify with.

Star Wars: Rogue One (Or is it Rogue One: Star Wars?) is very much a Star Wars Story, as it markets itself.  It is set at the height of the Empire’s power, just before the events of Star Wars: A New Hope.

It’s a story about people in that time.  This isn’t Luke Skywalker’s story, this is the story of a band of rebel misfits who have lost everything to the Empire.  It’s a story about faith and hope and a refusal to give in.

It’s also a dark story.  These are not happy times and the Empire is far too willing to go to any length to seize more and more power.  There are some very subtle things woven into this story, elements of tragedy and ambition that stand starkly against the hope and sacrifice.

The beauty of this movie is not just that it is a good Star Wars movie, but that it could easily be a military movie set anywhere, from Nazi Germany to the fall of China to the Communists.  It’s a story about a handful standing against many because its the right thing to do.

For the military junkies, there’s plenty of it, with space and ground combat that’s both dazzling and has you on the edge of the seat.  Every bit of the combat has a purpose… and you can see the cost in lives in a very real fashion.  People are fighting and dying to stop the Empire, and they’re struggling against insane odds because to do otherwise would be unthinkable.

The movie isn’t perfect, though.  There’s things that they could have tweaked a bit, parts at the beginning could have flowed a bit smoother and parts at the end felt a little too smooth.  But the theme, the overall story, is exactly what Star Wars has always been about.  I’ve seen it once and I plan to see it a second and third time.  There’s a lot of things going on and its a movie I spent several hours mulling over afterwards.

Go see it.  It’s a fantastic movie and no matter your politics or outlook on life, there’s something in it for you.

The CLFA December Booknado!

Some cool-looking new books and some books discounted.

clfaadmin's avatarConservative-Libertarian Fiction Alliance

booknado-grfx-christmas

A furious blast of fiction freedom blows away the tired, the formulaic, the predictable, and the didactic! Click on any of the images below to learn more and buy the fresh fiction listings in the December 2016 installment of the CLFA Booknado!

NEW RELEASES

planetPlanet of the Magi: A Space Fantasy by Erin Lale
Expected to grow up to become a Magus, a wielder of dark magic, Dije rebels by seeking the forbidden white magic — and then faces an alien invasion.

Quest to the North: A Minivandians Tale by Tom Rogneby
After the battle that ended the first book in the Minivandian’s series, Ruarin and her companion search for their friend in the deadly lands to the North.

Scout’s Law by Henry Vogel
Terran Scout David Rice put the long-lost colony of the world of Aashla back in contact with the rest of the galaxy. Now he must fight to protect Aasha’s early-industrial…

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Kal’s December 2016 Forecast

December is here!  Happy Holidays to those who celebrate.

I’ve finished The Temple of Light, fifth book of the Shadow Space Chronicles.  I’m putting the finishing touches on the first round of edits and hope to have it to my beta readers soon.  With the holidays, that means it probably won’t be ready to publish until early January.

I’m really excited to get this book out.  It’s got a fantastic cover coming, tons of action, and I think everyone’s going to love it.  I’m going to create a launch page on Facebook, and I’ll link that here as soon as I do.

Speaking of the Shadow Space Chronicles, I’m reviewing the audiobook narration for The Prodigal Emperor, the third book of the series.  I’m hoping to have that reviewed this week and that means it’ll hopefully be released before Christmas, so perfect timing for listening to spaceships exploding over the holidays.

As far as writing, I’m currently working on Heir to the Fallen Duchy, book four of the Eoriel Saga.  This is going to be a big book.  As the quest to repair the Starblade begins, the main characters will face all new threats (and some old enemies we love to hate).   I’m having a blast writing it and I can’t wait to finish it and get it out to all of you.

That’s all for now.   I hope to have some book and movie reviews for everyone soon.  Thanks for reading!

It’s the November CLFA Booknado!

Renegades: Out of Time along with a lot of other great books, check them out!

clfaadmin's avatarConservative-Libertarian Fiction Alliance

The November CLFA Booknado churns across a darkened literary landscape, demolishing tired, old, ideologically Progressive pap and blasting fresh fiction choices all across the land! Pick up one of our featured titles today and join the movement.

Click on the book image to learn more and shop!

(Titles are considered new releases and/or sold at featured promotional price points as of November 14 and 15, 2016.)

NEW RELEASES

   Keeping the Faith (Book Two of the John Fisher Chronicles) by William Lehman
It was suposed to be an easy case, a good way to “get back on the horse” and because it looked like a ‘Thrope case, it was right up Detective Fisher’s alley. Of course, nothing is ever easy when Fisher is involved, and when they found the murdered Marine, it all went south…

  Blood of Invidia (Maestru Series Book 1) by Tom Tinney and  Morgen Batten
Aliens, Vampires, and Werewolves…Oh, My!

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Renegades: Out of Time

Renegades: Out of Time
Renegades: Out of Time

Renegades: Out of Time is now live!  You can get it from Amazon as an ebook and coming soon as a paperback.

The Renegades are running out of time.

Captain Mike Noguchi has led his band of Renegades out of the heart of a interstellar war, forged them together into a privateer crew, and has learned of an ancient alien facility that may hold clues to a conspiracy which seems bent on his crew’s destruction.

But that facility is on a planet conquered by the Chxor. The Renegades will need to slip across the battle-lines, infiltrate a conquered world, and find their way inside a facility which has kept its secrets for untold generations. Along the way they’ll need to fight genetically engineered monsters, a psychotic military commander, and an entire army of Chxor.

Yet even if they manage that, some secrets may be too much for them to handle. Their enemies have already done terrible things with the knowledge found there… can the Renegades survive secrets from outside of time?

Second Snippet Renegades: Out of Time

Here’s the second snippet for Renegades: Out of Time.   Be sure to read the first snippet!

***

Lord Admiral Valens Balventia sighed as his communications officer notified him of another civilian ship wanting to talk with him.

“Lieutenant,” he said, “I’ve told you, give them the standard evacuation orders.  I’m trying to plan a defense, if you interrupt me again…”

“Sir,” the Lieutenant looked nervous at speaking up, but Valens had worked hard to develop a staff that trusted him.  If he had interrupted him mid-sentence, then clearly he felt it was important enough.  That meant that Valens listened as the younger officer spoke.

“She’s not a normal civilian vessel, my Lord,” Lieutenant Sicarious said quickly.  “The Aurore is a privateer… and she’s behind the Chxor battle line.”

Valens’s eyes went wide at that.  That could be very useful indeed.  “Put him on.”

“Lord Admiral, I am Captain Mike Smith of the Aurore, out of Nova Roma.” the Asian ship’s captain wasn’t wearing a ship’s suit.  Given the current battle conditions, that suggested either a blatant disregard for safety or that he misunderstood the situation gravely.  Neither of which boded well for the conversation.  I hate privateers, Valens thought.  Most of them were little better than opportunistic pirates.  Still, if it was their ships and crews dying against the Chxor instead of Nova Roma Sailors and Marines, then Valens was willing to hold his nose.  “We are currently five thousand kilometers behind the main element of the Chxor battle line.  We’re picking up survivors from one of your vessels.”  He looked off-screen, “The Kestrel, is what my salvage… uh, rescue team has heard from survivors.”

Valens Balventia couldn’t help a scowl at the word “salvage,” yet the fact that the privateer had already picked up survivors was a good thing.  He considered the rest, though, “Wait, Captain, did you say you’re only five thousand kilometers behind the Chxor force?”  That sounded absurd.  How could any ship survive that close to the enemy?  For that matter, how had he managed to get so close?

“Correct, Admiral,” Captain Smith said.  “We also have military-grade sensors, so if you have platforms capable of hitting them, we can provide targeting data.  They’re moving away quickly, though, so we’ll probably lose quality targeting data in the next thirty minutes.”

Valens began to smile.  “Captain, send me your targeting data.  How do we have you, laser, I assume?”

The delay was painful, now.  The data wouldn’t be real-time.  If the privateer had an ansible, it would have been best.  But his ship’s crews could run simulations on the Chxor movements, program those target parameters in…

A few minutes ago, he had seen this as a final defense, a last stand.  With data on the enemy’s ships, he could actually win this.

“Yes, Admiral,” Captain Smith said.  “Though we’re having issues pushing transmissions through their screen and jamming.”

“You’ve one hell of a communications officer to manage,” Valens said.  He moved his estimation of the privateer upwards again.  “We’ll set up a relay, I think we have several platforms in place.  My communications officer will coordinate.”  He nodded at Lieutenant Sicarius and looked at his staff, “Order all fighters to launch.  We have a narrow window and I intend to hit these bastards so hard they feel it back on Karis.”

***

 

“Hold him still, I have not yet stabilized the subject!” Run shouted in his shrill “command voice” as he waved his staple gun around.  The wounded Nova Roman Marine fought hard, despite the injuries that still spurted blood.

Mandy glanced at Miranda.  The pair of them had been assigned to help with the wounded, since they both had some medical skills.  “Do you think we should tell him that the Marine thinks he’s been captured?”

They watched as the two medics assigned to Run finally held the Marine down, even as he started to scream obscenities.

“Nah,” Miranda said as she bandaged the injured Nova Roman on their table.  “Wouldn’t do any good.” She gave the young man a friendly smile, “Marines, right?”

He smiled back at her and Mandy just rolled her eyes.  She didn’t much like the Nova Romans.  Really she didn’t like most people, except for Miranda.  She finished gluing the wound shut on her unconscious patient and moved on to the next.  This woman had been badly burned.  Most of her face and upper torso was a mass of blisters and the smell….

Mandy fought down a memory, of a house in flames and the screams of children.  For a second, it seemed so real to her that she froze.  No, she thought, I’m not there and even if I was, I’m stronger now.

She felt Miranda’s hand on her shoulder and she took a deep, reassuring breath.  “Thanks,” Mandy said.  It was all she had to say.

The two of them went to work on the wounded woman.  Mandy just hoped the Nova Romans had good medical care for their people.

***

 

“Status?” Mike asked as he came back on the bridge, pulling his ship’s suit on and placing his helmet on the rack behind his command chair.

“The Nova Roma forces launched their fighters and their ships are moving into attack positions,” Ariadne said cheerfully.  “Their Lieutenant Sicarious has been very helpful in setting up a relay system.  They seem confident of victory.”

Mike’s eyebrows went up at that.  At best he would have assumed they would stage some kind of fighting retreat.  Malta was key to the Nova Roma defense, but the Chxor numbers were daunting, to say the least.

If they think they can win, he thought, good for them, but I’m not putting my ship and crew at any more risk than necessary.  “Any threats?”

Ariadne brought up a Chxor dreadnought with three cruisers in a loose formation ahead of it.  Mike frowned as he saw it.  It was behind them, trailing a line of debris… and as he watched, it opened fire on a bit of wreckage that Simon had identified.  “Looks like it’s cleaning up behind the main force… and we’re on the path,” Ariadne said.  Her voice held anger and Mike wondered if the fire he saw behind the psychic’s eyes was entirely figurative.

The wreckage it fired on was what had probably been a human destroyer.  The dreadnought chewed the wreckage into a fine cloud of debris, no doubt killing any survivors in the process.  He didn’t know if the Chxor somehow realized they had someone behind them relaying messages or if they simply had a procedure in place to cover behind them.  For that matter, it wouldn’t surprise him if the Chxor ship’s commander simply took it into his head to run target practice.  The Chxor Empire showed little care for human lives, so any of those were likely.

“He’s getting pretty close,” Mike said, even as he reviewed the sensor data.  The damaged ship had engaged the remains of a cruiser before the destroyer.  Both times he’d drawn within five thousand kilometers.

Mike stared at his ship display in thought for a long moment.  The Aurore wasn’t a standard civilian freighter.  She was originally designed as a fast transport ship, and her hull had a sleek, predatory look, with angular hull facings to deflect incoming fire.  The engine pods were in tight against the hull, in a fashion designed to give them greater protection, which only further added to the sleek nature.

Yet she wasn’t a warship.  The ship had no heavy armor and its defense screen was only a single band, projected along the length of the ship.  The Aurore‘s primary weapon was a concealed energy torpedo turret.  The weapon was extremely powerful for a small ship… but it had the downside of extremely short range.

The Chxor dreadnought sweeping along the enemy fleet’s rear would be able to tell that they weren’t a standard freighter.  While Mike didn’t have much confidence in the Chxor’s ability to identify the ship as a threat, he had less confidence about whether or not that ship commander would even pause to think about his orders.

In all likelihood, he’d been ordered to screen the ships to the rear and eliminate any human survivors.  With how he was blasting active radar along with his screening cruisers, it wouldn’t be long before he noticed the Aurore in the shadow of the Kestrel‘s wreck.

With a human officer, Mike might have tried to explain that he was engaged in rescue operations.  Even a military ship might have been spared under those conditions.  But the Chxor wouldn’t care.  Mike didn’t know if the Chxor even picked up their own survivors under normal circumstances, much less in combat.

“What’s the status of the Admiral’s counterattack?” Mike asked.  Mike’s first impulse was to simply order the Aurore to jump to shadow space.  Over the past twenty minutes they had already recovered the majority of survivors from the Kestrel.  Yet they also were supplying the Nova Romans with targeting data.

Simon didn’t need to look at his screen, clearly he was a good pick as the communications and sensors officer.  “He’s launched his fighters, I estimate they’ll launch missiles in three minutes.”

Mike could do the math well enough.  The enemy dreadnought would be in range to pick them up in the next four minutes.  At that point, the data they sent to Admiral Balventia would be crucial.  If they jumped to shadow space, they’d abandon the Admiral’s forces at the most critical time.  The missile flight would need data right up until they went in on final attack mode, in order to bypass the enemy’s directional jamming.  Without that, the attack would almost certainly fail.

Mike stared at the display and went back and forth between the two engagements from the dreadnought.  While the capital ship’s fusion projectors had a potential engagement range of sixteen thousand kilometers and the missiles had a substantially larger engagement window, it seemed that the ship drew far closer than that in both engagements.

It was possible it did so from damage.  Certainly it left a debris and gas trail in its wake, a sure sign that it had received damage earlier in the battle, before the Aurore‘s timely arrival.  There could be any numbers of reasons for that.  Damage to the weapons systems, damage to its power systems, or maybe even with the cruisers providing targeting data, it still needed to approach in order to see its targets.

If it repeated that maneuver, the ship would come within range of the Aurore’s weapons.

I wish I’d shelled out for a pair of fighters and some military-grade munitions, Mike thought absently.  A few ship-killer missiles launched from close range could have damaged and maybe driven off the enemy ship.  The Aurore had external racks for interceptor missiles, but it would be reliant upon carried fighters to launch offensive missiles.

Anubus’s prowler carried two fission warheads, but Mike didn’t know that he trusted them to properly detonate.  For one thing, Pixel still hadn’t had a chance to do more than a cursory inspection of them.  For another, they were Wrethe technology… and the Wrethe weren’t known for their craftsmanship.  Killing people, he thought, yes, betraying and murdering one another and their allies, yes… but building quality ships… not so much.

Besides, replacing those two missiles would be a painful expense.  Less painful than dying under the dreadnought’s guns, but Mike knew that Anubus would demand replacement, probably with a newer, more powerful munition.  And if we don’t replace them, there’s the whole betraying and murdering allies thing to consider, Mike reminded himself.

Then again, better to be alive and in debt than dead.

“Anubus,” Mike said, “go ahead and launch your prowler, we have inbound.”

“I am not going to be a suicide attacker against a Chxor dreadnought,” Anubus growled.

“Of course you aren’t,” Mike said.  “I’d like your missiles to back our main battery.”  He soothed the Wrethe without even thinking about it.  At this point, he knew that Anubus viewed the rest of them as expendable… but the Wrethe also knew they gave him access to human worlds, weapons, and opportunities to enrich himself.  “Besides, think about the value of that dreadnought for salvage,” Mike said.  Doesn’t hurt to lay it on, Mike thought.

Anubus didn’t respond, but Mike decided to take that as agreement.

The cruisers had drawn closer, but Mike focused upon the dreadnought.  The cruisers mounted a minimal armament, designed around intercepting fighters or missiles.  He could take the four of them, especially damaged as they were.  The dreadnought was the threat.  Besides, after they identified a target, they seemed to move on in their search pattern along the fleet’s course.

Here he comes, Mike thought as he saw the dreadnought alter course.  The slow, ponderous ship had lined up a vector that would bring it’s starboard batteries to bear on the wreckage of the Kestrel.  That spiked interest in Mike.  Combined with the dreadnought’s slow acceleration and arthritic maneuvers, the fact that the ship didn’t rotate, but altered it’s overall course suggested it was either low on fuel for its maneuvering thrusters… or that those thrusters were damaged enough that it couldn’t rotate.  Certainly the course was out of its way.

Mike began to smile as he typed in some commands on his console.  “Rastar, get your salvage team aboard immediately.”  Mike didn’t look up as he addressed the navigational officer.  “Mister Nelson, prepare to plot me a maneuver.”

***

 

Ship Commander Chxun updated his fleet commander even as he noted they were drawing close to the latest bit of ship wreckage.

He understood that the Fleet Commander wanted to clear the navigational route of debris and enemy threats for the follow-on occupation force.  He did not feel emotion, so he certainly did not think such efforts were beneath him.  Still, he thought it would have been optimal to have a squadron assigned to this duty, rather than his damaged vessel.  Certainly the remnants of the human defense fleet posed little threat to the Fleet Commander’s forty dreadnoughts.

If Fleet Commander Kxrass had peeled off a dreadnought squadron, then Ship Commander Chxun would have been free to begin repairs of his own vessel.  He could admit that those repairs would take some time.  The multiple missile hits to his port side had crippled his vessel and Chxun felt certain that the ship would need months to be brought back to full operational readiness.

“Time to optimal range?” Ship Commander Chxun asked.

“Thirty seconds, Ship Commander,” his targeting officer said.

Chxun noted that on his log. Fleet Commander Kxrass’s orders had been to clear large debris.  He had not mentioned recovery of personnel, so Kxrass hadn’t bothered to recover any humans, though he had noted the positions and vectors of Chxor survivors, should the Fleet Commander decide to expend the resources for recovery.  The three Chxor and two human vessel debris he’d cleared so far had developed a pattern.  He’d found that if he drew into close range, his weapons batteries produced the most efficient result, reducing any large debris into objects small enough to pose no real navigational hazard.

He had not noted any surviving ships on this path, though that matched his expectations.  Logically any surviving human vessels would have retreated from the system.  The holdouts, in the midst of a futile counterattack, were simply a further sign of the illogical insanity of humanity.

They should have abandoned the planet upon the Fleet Commander’s arrival to the system.  The logical tactic would be to withdraw in the face of a force they could not successfully oppose.

The humans couldn’t win this war, but Chxun knew they would lose it far slower if they didn’t insist upon dying for points of honor or for the sake of civilians who provided no contribution to the war effort.

“Ship Commander,” his sensors officer said. “One of the screening cruisers indicates they have detected a possible radar contact to our port side.”

Chxun considered that.  It seemed unlikely that a ship would be so positioned.  It would have had to either come in behind them at a high enough velocity with low emissions as to be undetected by passive sensors, or it would have needed to be present, yet hidden from the cruiser screen’s radar systems and then somehow now detected.

“Tell them to recalibrate their radar systems and scan again,” Ship Commander Chxun said.  He could have rotated his damaged ship to detect the vessel, but that would have used an alarming quantity of his remaining thruster fuel.  He could explain away the loss of the fuel due to damage, but it would still reflect badly upon his evaluation if he dropped below safety minimums.  Besides, it was highly unlikely that the humans had any kind of warship in position to pose a risk to his dreadnought.  Certainly if they had, they would have used it before now.

“Prepare to engage the debris,” Chxun said.

***

 

Mike smiled coldly as the Chxor dreadnought closed into position.  It had all come down to timing.  As the Chxor cruisers moved past the wreck of the Kestrel, he’d brought the Aurore out on her maneuvering thrusters, a series of slow burns timed to move them away from the Kestrel, keeping in its shadow from the nearest cruiser and just outside of radar range from the enemy dreadnought.  That had consumed almost all of their thruster fuel, but that could be replaced… and they’d only needed to move a bare eight thousand kilometers and then hold relative position.

From the other side, Simon had been able to detect the heavy damage on the dreadnought’s right side.  While it might have passive sensors, certainly its active radar was down.

“Pixel,” Mike said, “Bring up the plant.”  He looked over at Eric, the twitchy weapon’s officer leaned low over his weapons console.  “Eric, engage at will.”

This would be the first time they fired the Aurore‘s weapon outside of a simulation.  They’d already extended the concealed turret from behind the false rear “cargo” hatch.  The three fusion torpedo projectors were slow firing and they used up a quarter of what had been the Aurore‘s cargo holds.

Each of the torpedo projectors created a short-lived, magnetically condensed fusion reaction and then accelerated it in the direction of the target.  They couldn’t maintain the magnetic containment past three thousand kilometers so the weapon’s effectiveness dropped off sharply after that as the plasma released across a broad region of space.

The magnetic torpedoes weren’t terribly accurate, either, and the magnetic containment of defense screens caused a number of issues with that, making the accuracy suffer still greater against intact vessels with full-strength defense screens.  To top things off, the torpedoes didn’t travel fast, a result of the necessity to maintain magnetic containment over such distances.  In short, the torpedoes were slow, inaccurate, and short ranged.

At just under a thousand kilometers away, the damaged dreadnought didn’t have its port defense screens functioning.  In fact, jagged rents showed in the dreadnought’s armor, where earlier hits had already savaged the ship.

The fusion torpedoes crossed the distance in only five seconds.

All three hit a tight grouping directly in amidships on the dreadnought.  The superheated plasma inside the magnetic containment then released inside the enemy ship.  Fire began to blossom all along the ship’s hull, and then the dreadnought simply detonated.  At this range, the bridge ports actually darkened as the Chxor dreadnought vanished in a chain of secondary explosions.

“Target destroyed,” Simon said.

“Oooh,” Ariadne said, “pretty.”

***

You can pick up your copy of Renegades: Out of Time on November 12th!  (Oh, and see below for the awesome cover art!)

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Renegades: Out of Time Cover Reveal

Renegades: Out of Time
Renegades: Out of Time

Here’s the cover for Renegades: Out of Time.  See below for the awesome full cover art.  I’ve made a partnership with the very talented David C. Simon to do this cover art.  If you don’t know about his online military SF comic, Crimson Dark, you should definitely check it out!

The Renegades are running out of time.

Captain Mike Noguchi has led his band of Renegades out of the heart of a interstellar war, forged them together into a privateer crew, and has learned of an ancient alien facility that may hold clues to a conspiracy which  seems bent on his crew’s destruction.

But that facility is on a planet conquered by the Chxor.  The Renegades will need to slip across the battle-lines, infiltrate a conquered world, and find their way inside a facility which has kept its secrets for untold generations.  Along the way they’ll need to fight genetically engineered monsters, a psychotic military commander, and an entire army of Chxor.
Yet even if they manage that, some secrets may be too much for them to handle.  Their enemies have already done terrible things with the knowledge found there… can the Renegades survive secrets from outside of time?
Renegades: Out of Time will be available on November 12th.
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The news and opinions of Kal Spriggs