Tag Archives: combat

Book Review, March 2015 Update, and a Small Request

Echo of the High Kings, Book I of the Eoriel Saga
Echo of the High Kings, Book I of the Eoriel Saga

A new review for Echo of the High Kings and an update on my schedule for March.

Author JP Wilder has a book review of Echo of the High Kings up on his blog here.   JP has some awesome books available in both epic fantasy and contemporary fantasy genres, so I recommend looking at those, he’s got some good stuff there at his website.

As for March, I’m happy to announce that I’m doing editing on Wrath of the Usurper, outlining the sequel to Fenris Unchained, and starting writing on The Prodigal Emperor.  I’ve also opened a Twitter account.  So if you want to see updates from me on that forum, you can follow me there under KalSpriggs.  It’s another busy month for me, as you can imagine.  Book sales for Fenris

Fenris Unchained by Kal Spriggs
Fenris Unchained by Kal Spriggs

Unchained are very good and I’m excited to say that I’ll be doing more books with Henchman Press as a result, starting with the previously mentioned sequel to Fenris Unchained.  If you haven’t bought Fenris Unchained, you can find it here on Amazon, here on Smashwords, and coming soon to Barnes and Noble.  Fenris Unchained is currently on Amazon’s top 100 for Military SF and also for Space Opera, it’s a fast, exciting story and writing it was a lot of fun for me.

March is also my last month drawing pay in the US Army as an active duty officer and as yet, I’m still looking for a day job.  So, if you’re thinking: “How can I make certain this nice author keeps a roof over his head and putting food on the table so he can write more books?” The answer is: please tell your friends about my books.  The money I earn from writing definitely helps to keep a roof over my family’s heads, so if you’ve been putting off writing a review or telling a friend, please get the word out.  Reviews help and word of mouth really helps.  For that matter, leave reviews for all your favorite authors on Amazon, Goodreads, Barnes and Noble or wherever you read.  Every review helps, believe me, it’s become essential to reaching new readers.  I don’t write for the money, but right now, the money makes it possible for me to write.

Fenris Unchained

Fenris Unchained

 

The Wolf is Loose.

Ten years ago, after her parents’ deaths in a terrorist attack, Melanie Armstrong walked away from a military officer’s career to raise her orphaned brother.

Since then she’s been captain of a tramp freighter – shuffling from world to world, scraping to barely get by, but content that she’s made the right decision.

But when her ship crashes, authorities make her an offer: take a fifteen-year sentence on a prison world where the average lifespan is a third of that… or stop an ancient and until-now forgotten robotic warship, the Fenris, from completing its hundred-year-old mission to kill millions of people and destroy a planet.

 

My latest novel, Fenris Unchained, is now available on Amazon and Smashwords.

Fenris Unchained First Snippet!

FU Trial Cover

Here’s the first sample section from Fenris Unchained.

CHAPTER I

Time: 0815 Local, 01 June 291 G.D.

Location: Dakota, Dakota System

A yellow light began to flash on the control board.

That was nothing new, not aboard the Kip Thorne. Warning lights lit up half the panel. It was a Christmas display of yellow caution lights, flashing priority lights, and red danger lights that gave the board an aspect of impending doom.

The pilot didn’t look over to the panel to see what was wrong. One of the red lights indicated a malfunction in the auto-pilot system. That meant that the tall, blond woman had to bring the Kip Thorne down by hand.

Not a difficult a task for an experienced pilot. She enjoyed flying, enjoyed it more than anything else, really. She didn’t enjoy thirty six hours of flight time spent awake on stimulants while flying a ship that needed far too many repairs.

She shot a glance at the panel, and then flipped on the intercom. “Rawn, take a look at the starboard thruster.” She shook her head. Tried to push thoughts through a mind that seemed turned to mud.

The intercom crackled and hissed, his voice difficult to make out. “Uh, Mel, we might have a problem.”

The light ceased flashing. She sighed in relief, “No, it cleared up here, good job whatever you did.”

The ship bucked. The alarm light flashed red. A moment later, so did six or seven other warning lights. “What the hell did you just do, Rawn?!”

Mel fought the control yoke, eyes wide, as she swore to herself:

Rawn, was that the starboard pod going out?”

The ship yawed over as she overcompensated and she fought it back under control.

Rawn, you’d better get that thruster back online.”

She heard a squeal from the hatch as it opened. It had always reminded her of a ground vehicle’s brakes screeching just before an accident.

She tried not to apply that metaphor as some sort of warning to her current flight. Her brother spoke from behind her: “I’m going to pack the escape pod. Anything you want me to throw in?” he asked.

What?” Mel craned her neck to look at him.

The ship spun sharply and threw her against her straps and tossed her brother into the wall hard. She bit off a curse and struggled with the controls for a moment. It seemed to take an eternity to fight the ship back under control.

The radio crackled, “Freighter Kip Thorne, this is Dakota Landing Control, you broke out of your landing queue, return immediately, over.”

We’re going to lose the other thruster. The port thruster is in worse shape. What do you want me to put in the pod?” her brother asked.

His calm voice made her clench her teeth.

We’re not abandoning ship,” she told him sharply. “I can land this thing.” It would be hard, though, with just one thruster. They couldn’t engage their warp drive in atmosphere, not without disengaging safeties that were there to prevent that. Even if we had time, she thought, it would be a stupid thing to do. The warp drive field would tear the atmosphere around them and if they hit anything in warp, the difference in relative velocity would not only kill them but quite possibly wipe out Dakota’s biosphere.

She forced her mind to focus. When she spoke, her voice had the calm tone that she emulated from her father: “Dakota Landing Control this is Freighter Kip Thorne, we just lost our starboard thruster and are requesting immediate assistance, over.”

Freighter Kip Thorne, is this some kind of joke?” The speaker’s nasal, officious tone suggested she wasn’t amused.

Rawn snorted. “I know the safe combo, I’ll grab our cash and some keepsakes. I’ll clear out your desk too.” He pushed his way back off the bridge.

Get back here—” Mel clamped her jaws shut. One thing at a time. “Negative Dakota Landing, this is no joke, our starboard thruster— ”

Her voice broke off as another yellow light began to flash, the warning light for load limit on the other thruster. “Our starboard thruster is out and we’re about to lose our port thruster, requesting assistance, over.”

Negative, Kip Thorne, you’ll have to break off your descent and return to orbit,” the nasal voice answered. “A repair craft can be sent to you there.”

Dakota Landing, this is an emergency. We lose our port thruster, there won’t be anything keeping us up here.” Mel snapped. “We don’t have enough thrust to get back into orbit, and you don’t have time to—”

Kip Thorne, break off your descent or you will be intercepted by our customs cutter. Over.”

Dakota, I hope they got a tractor,” answered. “Because—” The ship shuddered and the other thruster went dead. “We just lost our other thruster. Kip Thorne, out.”

She turned off the radio and sat in the chair for a long moment as the small freighter bounced. Soon it would begin to tumble, she knew, without the guidance from the thrusters.

Six years, six years I kept her goin’. Dad, I did my best.”

She wiped her eyes; now was not the time to cry.

The ship fell now, without anything to slow its descent besides atmospheric friction. Superheated air flashed across the hull and cast glowing flames across the cockpit glass.

Mel sighed. She kissed her finger tips and touched the control yoke one last time, then unbuckled and left the bridge. She didn’t look back.

***

 

Fenris Unchained will be available tomorrow at noon (CST) from Amazon and Smashwords.

The Wolf is Loose.

Ten years ago, after her parents’ deaths in a terrorist attack, Melanie Armstrong walked away from a military officer’s career to raise her orphaned brother.

Since then she’s been captain of a tramp freighter – shuffling from world to world, scraping to barely get by, but content that she’s made the right decision.

But when her ship crashes, authorities make her an offer: take a fifteen-year sentence on a prison world where the average lifespan is a third of that… or stop an ancient and until-now forgotten robotic warship, the Fenris, from completing its hundred-year-old mission to kill millions of people and destroy a planet.

Upcoming: Fenris Unchained

I’m proud to announce that my deal with Henchman Press to release my science fiction novel, Fenris Unchained, is official.   Fenris Unchained is set in a new universe and starts a new series of character-driven space opera.

The Wolf is Loose.

Ten years ago, after her parents’ deaths in a terrorist attack, Melanie Armstrong walked away from a military officer’s career to raise her orphaned brother.

Since then she’s been captain of a tramp freighter – shuffling from world to world, scraping to barely get by, but content that she’s made the right decision.

But when her ship crashes, authorities make her an offer: take a fifteen-year sentence on a prison world where the average lifespan is a third of that.. or stop an ancient and until-now forgotten robotic warship, the Fenris, from completing its hundred-year-old mission to kill millions of people and destroy a planet.

Fenris Unchained will be coming near the end of February 2015.  Check here soon for samples, cover art and more!

Computer Games: Modern Space Simulations

Star Citizen isn't even past the alpha stage yet, but it already looks incredible.
Star Citizen isn’t even past the alpha stage yet, but it already looks incredible.

As I said in my last post, space simulation games, such as X Wing, Wing Commander, and Freelancer, have basically been a thing of the past.  RPGs such as Mass Effect or MMORPGs like Eve Online or Star Wars The Old Republic dabble a bit in this area, but these oftentimes come back to character skills rather than a player’s ability to fly.  Up until fairly recently, big developers like EA didn’t want to produce games for what was seen as a ‘niche market.’

That all changed with Kickstarter, which has changed the paradigm for a lot of things.  Chris Roberts, creator of the Wing Commander and Freelancer games, posted that he wanted to get a few million dollars and produce a modern space fighter sim game.  The overwhelming response brought in over 17 million dollars.  At this point, they are nearing seventy million dollars of funding from around half a million people, many of whom have access to the game as it currently exists in development.  Other games, like Elite Dangerous, have been similarly funded and are going live.

What this means, in a lot of ways, is that the big developers were wrong… or at least, not entirely right.  Star Citizen is an incredibly ambitious game design, which will feature First Person Shooting, Space Exploration, Mining, Combat, and a fully interactive in-game economy.  All of this will be controlled by players, not their characters, but through actual player skill.  The physics are, while not one hundred percent accurate, include inertia, acceleration and G-forces.  A player in this game could fly up next to another ship, jump out an airlock, board the other vessel, and fight in first person mode, while a space combat occurs outside.  The game isn’t even out yet and many of its detractors say that it never will be… yet I think it’s a sign that we want more, demand more, than the slow, incremental improvement (such as World of Warcraft getting new character make-overs… yay) of the same games and types of games that have been popular.

I think it’s also a sign that we humans still dream of travel into space and we want to be as close to the action as possible.  If we can’t go out, we want as accurate a simulation of that as we can get.  The great thing about games like Star Citizen and Elite Dangerous, is that they’ll inspire a next generation, not just with the excitement of ‘being there’ and doing things themselves, but with the idea that getting into space is something that we should put a bit more effort into… if only so that their children can experience it first-hand rather than through a computer game.

Computer Games: Retro Mode: X Wing, Tie Fighter, and X Wing Alliance

Going up against a Star Destroyer in a snub fighter, what's not to like about X Wing?
Going up against a Star Destroyer in a snub fighter, what’s not to like about X Wing?

I still remember the first time I bought X wing.  I was in high school at the time.  I spent $40 at the time, was so excited by the idea, couldn’t wait to get it home and hop in the cockpit of my very own spaceship.

Of course, I didn’t know much about computers and discovered I’d bought a mac version of the software, which I couldn’t then exchange (store wouldn’t allow exchanges of computer software).  Money wasted, in a lot of ways.

But the dream lived on, and when I saved up, I got a version of Tie Fighter that worked, complete with a joystick and I settled down to play.  Even at the time, I knew it wasn’t a very good simulation for actual space combat.  Ships moved at WWII aircraft speeds (sometimes WWI), the graphics were great for their time (but very dated now), the physics were completely inaccurate, and the overall gameplay was relatively simple and linear compared to modern games.

What the game did do, however, was tell a great story, give challenging scenarios that required skills, thought, and even tactics.  This further evolved with the follow on game a few years later with X Wing Alliance, which updated the graphics and allowed the player to play through a fun campaign, as well as evolving the multiplayer a bit more and allow crafting of scenarios.

What did I get from these games?  Well, they let you live out some of the most exciting aspects of the Star Wars universe, putting yourself in the pilot of a tiny ship and pitting your skills against not only the computer, but other people.  They were tremendously fun, but they also were a key aspect of inspiration to me.  They opened up a section of the Star Wars universe that was, until then, sort of vague and abstract.  You could not only see what it was like to be in a military unit in this universe, but you could see how the flight mechanics, technology, and tactics could unfold.  You could witness the awesome firepower of a Star Destroyer and also work together as a team to take one down using outdated snub fighters and hot-shot piloting.

I still maintain that a lot of modern games lack that same spark.  Games like Mass Effect and Eve Online are RPGs, where it is the skill of the character rather than the player that determines an outcome.  This is fine, in many ways, but it also somewhat distances the player from his accomplishments.  With an RPG, you can ‘build’ a character to accomplish tasks.  While you might take some pride in taking down a ship or discovering some new planet, you aren’t the one doing it… your character is.  At most, you have skill in using the character’s abilities… which isn’t the same thing at all.

With simulator games like X Wing and it’s follow-ons, the player has a direct connection to their accomplishments.  I think that brings a whole new level of excitement to the game.  In many ways, getting into space behind a joystick is the pinnacle of my dreams… and doing so as me versus a character is far better.  Other games, like Freelancer also explored and expanded on the groundwork, adding more options, entire worlds, star systems, and other mythologies as well as a bit more accuracy in physics and technology.  They still have a WWII fighter feel, but they have entire star systems to explore and discover, with options to trade, explore, defend, and pirate.

These games, in many ways, allowed their player base to live out their dreams of reaching the stars, if only in a limited sense, in a way that RPGs can’t do, in a physical, exciting fashion that brings the risks and rewards of space to the player.  I’ll gladly admit that those old space simulation games inspired me with ideas and possibilities, and in many ways were responsible for keeping my excitement over space travel alive.  I know for a fact that I wouldn’t be where I am now if not for the excitement that these games gave me in my youth.  Unfortunately, these types of games became less and less common in the last decade, with most of the focus going to First Person Shooter games, sports games, or RPGs/MMORPGs.  Space fighter simulations basically vanished, especially as big developers, like EA, consolidated a lot of the gaming companies and set about producing incrementally improved games based off their big sellers.

Check back soon for my next post: Computer Games: Modern Space Simulations.

New Review For The Fallen Race

The Fallen Race Book I of The Shadow Space Chronicles
The Fallen Race
Book I of The Shadow Space Chronicles

There’s a new review up for The Fallen Race from Planetary Defense Command.  He reviewed the audio version.  Check it out, and be sure to check out some of his other reviews!

Baron Lucius Giovanni, Captain of the battleship War Shrike, finds himself without a home or nation, his ship heavily damaged, and crew in bad shape. The odds against their personal survival are slim. The time of humanity has come to a close. The great nations have all fallen, either to the encroaching alien threats or to internal fighting and civil war. The aliens who seek to supplant humanity, however, have not taken one thing into account: Lucius Giovanni. He and his crew will not give up – not while they still draw breath. If this is to be the fall of humanity, then the crew of the War Shrike will go down fighting…and in the heat of that fight, they may just light a new fire for humanity….

The Fallen Race is available from Amazon, Audible, Barnes and Noble, Smashwords and Kobo.  If you’ve already read The Fallen Race, be sure to check out its sequel, The Shattered Empire.

 

 

The Shattered Empire Release Notes

The Shattered Empire
The Shattered Empire

The Shattered Empire comes out this weekend and I thought I’d write a bit about it. The Fallen Race was the second novel I ever completed. I was deployed to Iraq when I wrote it, in about a two week stretch while I was moving from one position to another, with basically no internet access, no job other than to get from one spot to the next, and two weeks of total brownout (which meant I couldn’t fly and convoys weren’t driving). I edited and rewrote sections of that novel, on and off, for five years before I finally grew tired of rejection letters and self-published.

Fast forward to today. It took me considerably longer (two months, more or less) to write and edit The Shattered Empire. I’m a bit busier now, though, with a full time job, a wife, and a new baby. The Shattered Empire is a different book, too, written with a better perspective on the universe and with a better idea of where I wanted this all to go… and most importantly, I knew that I had an audience and people wanted to read what I wrote. That gave me a bit of room to expand and experiment a bit.

A bit of warning, The Shattered Empire has a lot of politics, character interactions, and drama. It also has exploding space ships, assassins, mercenaries, and heroes. So I think it’s a better book for having some depth. It is also a huge book, at over 170,000 words, it’s almost half again as long as The Fallen Race. It’s a long read. There are a lot of characters… though the action remains focused around Baron Lucius Giovanni. I do, however, get to explore some of the side characters who didn’t get enough time in The Fallen Race.

All in all, I am happy with The Shattered Empire. I’ll admit, I don’t think it’s perfect, but given the time constraints and current events in my life, I’m proud of what I accomplished. Give it a read and write a review, let me know what you think.  It’s available here from Amazon.

The Shattered Empire Final Sample

Here’s the final section from The Shattered Empire.  Here’s the first, second, third, and fourth samples if you missed them.

Eldorado, Garris Major System

Colonial Republic

May 3, 2403

Mason and Lauren followed the ornately dressed monk towards the pillars of the monastery. After his initial announcement, he had deflected Mason’s other questions. Lauren found him irritating. She didn’t hold with holy men, not of any stripe. In her mind, any kind of higher power would have gotten itself involved already if it cared. What that meant was that either God didn’t exist or he didn’t care, in Lauren’s book.

What that left holy men, in her regard, was either dupes or charlatans. The obvious intelligence of the monk suggested that he was the latter. They stepped under the awning of the monastery. The large stone pillars that upheld the ornate roof also divided the structure into separate areas. Up close, Lauren could see that there were a number of glass display cases, which had held what looked like scrolls, stone tablets, and other odd artifacts. Had being the operative word, Lauren thought dryly.

Someone had smashed the glass cases and torn bits of ancient parchment, smashed stone tablets, and broken glass littered the floors. Overturned tables marked a swath of destruction. The damage was complete and utterly thorough.

Mason turned to Lan, “I’m so sorry. This is my fault…”

“This is the fault of the men who did it,” Lan said, his voice calm. “I did not show you this to make you feel guilt, I showed you it so that you can see the determination of those who hunt you.”

“What else did they do?” Mason asked. There was a detached tone to his voice, almost as if he were tapping into some part of him that did not involve emotion.

“When I initially refused to divulge your location, they first threatened the collection of items we had here. I refused, so they destroyed them. They then threatened my people. However, I made it clear that not only would we not cooperate, but that I would kill myself rather than capitulate,” Lan said.

Mason winced. Lauren gave the old man a skeptical look. Passive resistance in that form only went so far, in her mind. Granted, the mercenaries needed him alive, but she didn’t see how the man could prove his determination short of acting on it. Lan caught her look and gave her a small smile, he raised his wrists. She saw, with shock, that he had two bandages, one over each of his wrists.

“The mercenaries moved quickly to have a doctor save my life. After that, they did not further threaten my people, they merely made a recording, threatening the monastery, which they said they posted.”

Mason sighed, “I’m sorry, Lan. I’ve been out of contact for the past few months with no way to find their message. Otherwise, I would have come sooner.”

“Then I am disappointed in you,” Lan said, his voice calm. “I had assumed you realized that showing up would further endanger us, so you stayed away. The mercenaries would have left, eventually. Perhaps, then, they would have lived.” Lan turned, “I see that you have returned to violence.” The way he said it, Lauren could tell it wasn’t a question.

Mason looked away. “Some things happened.”

“As I expected,” Lan said. “As happened here, the last time my people were under threat.” The monk sighed. “This, Mason, is why you had to leave before.”

“Because he defends the people he cares about?” Lauren snapped. She was tired of seeing Mason lectured. Yes, he had done terrible things. Yes, he had a core of violence. If he used that in the right way, she didn’t see the issue.

“No, because his path, as always, is a different one,” Lan said. “I would not take a wolf pup, shear it, force it to eat grain, and run with the flock. To do so is to wrong the wolf and threatens the flock.” Lan cocked his head, “I might, instead, raise the wolf pup to protect the flock, feed it meat, and tame it… but again, this would be to wrong the wolf. This is not the path of the wolf.” Lan’s gaze was calm as he met Lauren’s eyes. “The wolf is a predator. He is not a sheep dog. He is not a sheep. He must hunt, must kill, it is in his nature.”

Mason sighed, “So, what, you want me to return to what I was?”

“The wolf who kills for no reason is not along his path either,” Lan said. “The wolf that hunts alone, without a pack, is less than himself.” The old man shrugged. “Truly, I merely wish for you to find the path that is right for you… and in that, I think you will finally find peace.”

Mason turned away. He took a deep breath as he stared down at the ruins of the artifacts. “I’m sorry about what happened here.”

“Do not be,” Lan said. “They are just objects, of little importance.” He smiled slightly, “Besides, we keep the actual ones hidden away, this is just what we show the tourists.” Despite herself, Lauren gave a snort. Perhaps Lan wasn’t so bad after all.

Mason said, “I need to find out where they came from and what they wanted with… Tommy King.”

“They spoke of their employer several times,” Lan said. He pulled a slip of paper from inside his robes. “One of my younger monks followed them and found that this was the contact code they used at the planetary ansible.”

Mason took the slip of paper. “Whatever you feel about this, I know it is my fault.” Lauren hated the tone of defeat in his voice.

“Fault is inconsequential,” Lan answered. “To use terms of blame and fault is to imply causality, to suggest that man is stripped of choice, that we act only in response to others.” He cocked his head, “All men have free will… you have a choice, now, just as these other men did. What you do with it is up to you.”

Lauren shivered at his words. They were outwardly calm, yet there was a sense of warning and knowledge there… as well as resignation. Lan knew what choice Mason would take, yet he warned him anyway. If he really wanted to stop Mason, he wouldn’t have given him the paper, Lauren thought. She watched Mason as he walked away with slumped shoulders.

Almost as if he had read her mind, Lan spoke, “To deny him the information would be to deny him free will, you know.”

Lauren looked sharply at the old monk. “Free will is overrated. I’d rather have a happy, ignorant life. Since I can’t have that, I just want revenge.”

“How can one be happy without freedom?” Lan asked.

Lauren shook her head, “I don’t have time for your riddles, old man.” She looked him in the eyes, “And if you really gave a damn about Mason, you’d have protected him from the only choice he could make. He spent a decade or more burying Tommy King.”

“A wolf could never be happy living as a sheep,” Lan said, his voice sad. “Nor, despite what it tells itself, would it find happiness in denial and isolation.”

All of the parables and similes and his odd behavior just became too much. Lauren wasn’t certain if Lan wanted Mason to return to being the pirate Tommy King or if he didn’t. For that matter, half of what he said sounded almost as if he said Tommy King wasn’t a bad man. She stared at the old monk for a long moment as she searched for the right words. Eventually, she settled on the truth.

She glared at him suspiciously. “You are weird,” Lauren finally said.

***

The Shattered Empire will be available on Amazon on the 25th of October, 2014.  Read below for the blurb.

Baron Lucius Giovanni has managed to buy the human race a brief reprieve from the two alien races which seek humanity’s extinction. In the process he has become the leader of a new nation and the commander of a powerful fleet. However, victory comes with consequences. Without an imminent threat, old feuds have sparked back to life and tenuous alliances falter. There are also old enemies who cannot forget that Lucius has what they wanted. He must find a way to hold off scheming rivals, sociopathic psychics, and even former friends. If he can’t do all that and take the fight to humanity’s true enemies, billions may die under alien servitude.

The Shattered Empire Fourth Sample

Here’s the fourth sample of The Shattered Empire.  Follow the links to read the first, second, and third samples.

Halcyon, Garris Major System

Contested

May 3, 2403

Garret yawned and stretched as he climbed out of the cockpit. His long, lean frame fit into the cockpit of his Hammer, but only barely. He ran a hand over his shaved scalp and then reached down and offered Heller his hand. As usual, she ignored it and pulled her light body out with one hand. Garret sighed, “You know, I’m just being polite?”

“Ya,” Heller said. “I’m being polite by not breaking your wrist.”

Garret sighed again, “You know, I couldn’t fly with a broken wrist.” Normally a frown on his hard, dark face was reason enough for someone to change their attitude, especially backed by his size.

“This is reason for politeness,” Heller said as she dusted off her flight suit, doffed her helmet, and put her ear-buds in. Her voice grew a bit louder, “It would take me too long to train new pilot, ya?”

“Right,” Garret said. He shook his head as he turned away, but he didn’t even try to hide his smile. Heller was eccentric, to say the least, but she was a great auxiliary officer on his Hammer.

“Commander Penwaithe,” a voice spoke from behind him.

Garret turned and grimaced to find a man in a black uniform. He recognized it as Nova Roman, which meant he was one of Admiral Mannetti’s people, “Yes?” He recognized the tabs on the man’s uniform, he was a commander as well, apparently. Like most of Mannetti’s people, his uniform did away with any form of identification. Either they liked to keep people guessing who they were dealing with or it was some kind of stylistic choice, much like her infamous low-cut uniform.

“Commodore Pierce sent me to speak with you,” the officer said. “Admiral Mannetti is preparing a raid and the locals are going to accompany us for combat experience.” The smirk on his face told Garret just what he thought of that. “We’re cross-loading some of your missiles to the locals, until they’re able to replace some of their stocks.”

Garret grimaced. They’d captured Heinlein Base intact, but like many officers in the Colonial Republic, it’s garrison commander had been corrupt. He’d sold off most of his stockpile of munitions to the black market, which meant that the locals had a paltry reserve to draw upon after the War Dogs had turned over the Colonial Republic ships to them. In theory, Admiral Mannetti could have made up that lack from the ships she’d captured. Of course, she’d moved those to one of her bases ‘for repairs.’

Garret seriously doubted she’d ever turn over any of the ships and he had some dark suspicions about what had happened to the prisoners she promised to ‘repatriate’ to the Centauri Confederation.

Of course, the people of Halcyon Colony didn’t ask many questions, in that regard. Their allies and hired help had come through, and they had liberated the planet. But funding was tight, the Colonial Republic had cut all trade and the Centauri Confederation had already threatened to retaliate for the loss of their ships and the profit of Nova Corp.

So now the locals had turned to privateering… which meant more work for the War Dogs, of course, but it also meant stronger ties to a pirate. A generous man would have assumed that it was just one of those things that happened. Garret being an experienced mercenary figured it was all according to Admiral Mannetti’s plan… and that the long term survival of his former homeworld was in far graver jeopardy than it’s inhabitants realized.

“I assume that Commodore Pierce has already received payment for the transfer?” Garret asked. Wherever his loyalties might, in theory, lie, he was still a mercenary. Payment of goods and services was a necessity, especially for when this entire enterprise fell apart and the people of Halcyon colony were left holding the bag.

“Of course,” the nameless commander answered.

“Great,” Garret smiled. He knew his white, even teeth would stand out starkly on his dark face and seem even more friendly. “I’ll just call Commodore Pierce, then, to confirm and see how many we’ve been paid for already.”

The nameless commander grimaced, “Oh, well, that’s fine. I, uh, meant to say that the President of Halcyon authorized a transfer for payment and I can arrange delivery.”

“Excellent,” Garret said and his smile grew broader. “I’ll wait then, until the payment arrives.”

The commander grimaced, again, “Usually this sort of thing is done on trust.”

“Good, then you can trust me to transfer the munitions upon receipt of payment,” Garret said. “In the meantime, I’ve got some preparations to make.” Garret turned away and didn’t bother to listen for a reply. He could almost hear the other man’s teeth grind in frustration. He listened as the other man struggled a moment to think up some way to dig himself out of the hole he’d dug and then turned and stalked away. This kind of move was exactly the sleazy treatment he’d come to expect from Mannetti’s people. Why, after all, did they need to even pretend to be fair to the hired help?

Garret loved to turn that around on one of them, especially since he had caught the other man trying to cheat him. The War Dogs couldn’t afford the best munitions, but if they were transferring over enough to augment the Halcyon ships, then it would a quantity be worth hundreds of thousands in any currency worth mentioning. The crews of those ships needed those munitions, Garret didn’t doubt. So far, they and the War Dogs had gone on two similar ‘raids’ with Admiral Mannetti. To Garret, it looked more like the Admiral wanted to use them in high visibility missions to lessen her own exposure.

Commodore Pierce had remained remarkably quiet about why they had remained under the contract at Garris Major. Garret had fully expected news that they would depart just after they’d turned over Heinlein Base to the locals. Instead, the Commodore had attended a number of meetings with the newly elected President Monaghan and his staff. One of dad’s old cronies, Garret thought, if I remember right.

“You want me to let them know to prepare to transfer the missiles?” Heller asked. Her light voice and thick accent somehow managed to make even that sound sexy, Garret noted. He nodded, “Yeah, but don’t authorize movement until payment clears.”

“Ya, of course,” Heller said with a roll of her eyes. She popped her ear-buds back in and bounced away. The small, blonde woman looked almost like a teenager as she flounced away.

Garret just shook his head and headed for the War Dogs offices. The huge bays of Heinlein Base were originally built for commerce, but they served more than adequately for warships. His eyes picked out the men and women of his squadron as they moved out after the patrol. Clint, Jason, and Caela headed with purpose towards the civilian section, no doubt to find a card game and company. Ted, more cerebral, looked to be headed for the barracks, no doubt to dive into a book or one of his strategy games. Jay and Ahmad both had girlfriends among the crew and they headed off together in a rush that made Garret smirk a bit.

The other four, Hugh, Tyrone, Jacel, and Jude, all oversaw the post-flight maintenance as the flight crews serviced their Hammers. The big gunboats required extensive maintenance after each flight, far more than a fighter or even dedicated bomber. The gun systems, especially, caused intense structural stresses on their hulls, but also all of the auxiliary systems, engines, and every other part of the big craft needed a full inspection after each flight and extensive maintenance.

Garret worked his way over to the War Dogs’s offices. Almost as soon as he stepped inside, he found Commodore Pierce waiting. “What’s this I hear about you refusing to transfer munitions?”

Garret sighed, “Not refusing, just requiring proof of payment, first, sir.”

“Well, good job, then,” Commodore Pierce said. “It didn’t sound right when that sniveling worm called me a moment ago. How did the patrol go?”

That was one thing that Garret loved about the War Dogs. Some mercenary companies went with rigid military structures and enforced draconian discipline, to the point that reporting was an intensive process. “No sign of any activity from the RLF at Eldorado, but we didn’t have time to linger and do a full scan. I uploaded our data already to our network, if you want, I’ll go brief Josh on it.” Captain Josh Wachope was the War Dogs’ operations officer.

“Nah, he’ll want to review it and compare it to what Mannetti’s people sent us from last week. I think they filtered their sensor data before they turned it over.” The tall, blonde man shook his head, “I’m about entirely fed up with those lying bastards at this point. If not for…” he trailed off and shot Garret a sharp glance. “Well, let’s just say that the locals are lucky we’re still here.”

“Right,” Garret nodded. It was reassuring, in many ways, to see that the Commodore had the same feeling as far as Admiral Mannetti. At the same time, Garret felt uncomfortable about the thought of leaving the planet to her tender mercies, especially since they didn’t seem to realize how dangerous their alliance with her was becoming. In some ways, the War Dogs prevented Admiral Mannetti from entirely leveraging the colony into her pocket.

“Garret,” Pierce’s tone changed and Garret heard the slightest hesitation in the other man’s voice. “I know that you are originally from Halcyon. I haven’t brought it up before… I know damned well where your loyalty lies.”

Garret stood a little straighter at that. His face flushed, though with his dark complexion it would have been hard to tell. The War Dogs weren’t just any mercenary company, in many ways they were family. Better than his family had been, anyway. “Thank you, sir.”

The Commodore shrugged, “Just calling things the way I see them.” He cleared his throat, “However… I wonder if you might have contacts, here?”

“What do you mean by that, sir?” Garret asked. He felt uneasy at the thought. Granted, he hadn’t any loyalty to the planet, but the way his superior had phrased it, it almost sounded as if they were talking about spying on their employers. Which is just good business sense for a mercenary company, Garret thought.

“Friends, former companions, even family,” Commodore Pierce said. “Anyone that you can talk with, possibly even leverage. There’s more here than their struggle for independence, you’ve seen that. Hell, it’s half the talk of our company. The shift to privateering went too quickly, their crews were too eager, and their government is getting too friendly with the likes of Admiral Mannetti and Admiral Collae.”

Garret shrugged uncomfortably. Not that he disagreed. “Sir, what does that have to do with us?” Granted, Admiral Mannetti and her people were snakes, but Admiral Collae had something of a good reputation as an opponent to the corrupt leaders of many of the Colonial Republic systems.

“I want to know why they’re making such a big deal about such a backwater world. They pissed in the faces of the Centauri Confederation and they seem to count on the likes of Admiral Mannetti to keep them safe… and I want to know why they trust a pirate so much and what leverage they think they have on her. Because if their assumptions are wrong… we’re going to be left holding the bag.” Pierce leaned back against the wall, “And I don’t like being left holding the bag.”

“Yes, sir,” Garret said. He frowned in thought. When he’d left, he hadn’t stayed in touch with anyone, for good reason. My father was vindictive enough, Garret thought darkly, that he would have used my old friends against me. Of course, he could always try to to talk to Jessica…

“I’ll figure something out, sir,” Garret said. Yet he felt a spike of unease. If there was some mysterious leverage, then he didn’t doubt that his father was involved up to his neatly trimmed beard. Spencer Penwaithe lived off of wealth and power like food and drink… and his plots were always labyrinthine. For that matter, the new President was one of his father’s old cronies, which basically ensured that his father was running things, or thought he was, from behind the scenes. Getting involved in this would almost definitely draw him into his father’s schemes yet again. On the other hand, with the fate of the War Dogs on the line, there wasn’t really much choice. Garret let out a deep breath, “After all, I remember where my loyalty lies.”

“Good,” Commodore Pierce gave him a pat on the shoulder. “Oh, and when Mannetti’s people call you back on the missiles, tell them there was an accounting error and that we’re hiking the price by ten percent.”

***

The Shattered Empire will be available on Amazon on the 25th of October, 2014.  Read below for the blurb.

Baron Lucius Giovanni has managed to buy the human race a brief reprieve from the two alien races which seek humanity’s extinction. In the process he has become the leader of a new nation and the commander of a powerful fleet. However, victory comes with consequences. Without an imminent threat, old feuds have sparked back to life and tenuous alliances falter. There are also old enemies who cannot forget that Lucius has what they wanted. He must find a way to hold off scheming rivals, sociopathic psychics, and even former friends. If he can’t do all that and take the fight to humanity’s true enemies, billions may die under alien servitude.