Tag: world building
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Worldbuilding in Science Fiction: Part 2 Worlds Upon Worlds
Worldbuilding Part 2: Worlds Upon Worlds It may seem a little backwards, but my second post on world-building is actually going to talk about worlds. (See the first post here) While geography / celestial cartography is important, I don’t think it’s the foundation of building your universe in SF. Why is that? Well, you need…
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Worldbuilding in Science Fiction: Part 1 Foundations
Worldbuilding Part 1: Foundation When building your planet, be certain to select a good solid base to begin your construction… Oh, wait. Too literal, huh? Jokes aside, this is going to be the first of three posts about world-building / universe-building in science fiction. This isn’t a be-all-end-all guide, this is a process I follow…
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Eoriel Saga Character Biographies
The latest installment of character biographies is now available, this time for the Eoriel Saga. These biographies are up to date as far as the first book, Echo of the High Kings and include biographies for most of the main cast of characters with a small number of characters that I’ll add as I get…
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Author’s Toolbag: Maps and Drawings
The number one job of an author is to tell a story. In this sense, illustrations such as maps and drawings can be excellent tools for an author, particularly when they are used to immerse the reader more fully into the world. I’m the type of reader who spends hours, sometimes days pouring over the…
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Echo of the High Kings Second Sample
Here’s the second sample from Echo of the High Kings. Once again, Echo of the High Kings will be published on 1 August 2014. For the first sample, check here. Lord Hector Town of East Reach, Longhaven Barony, Duchy of Masov Twenty-Ninth of Idran, Cycle 993 Post Sundering Lord Hector pulled his cloak tighter…
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Building an Epic Fantasy World: Modern History, Trade, and Society
So up until this point, I’ve developed my world, Eoria, configured what technology is available, what magic works, and even what people populate it. See the last post, on the history and cultures here. Today I’ll design the modern history, talk a bit about trade & industry, and design the societies that make up Eoria.…
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Building an Epic Fantasy World: Culture, Ancient History, and Societies
In my previous post, I went into detail on how I designed magic and technology levels of Eoria and before that I designed the geography and physical make-up of the world. Now I’m going to discuss the social geography a bit. See the last post here. First off, unless you’re writing some kind of utopian…
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Steampunk World Building
So, there I was… knee deep in dead vampires and choking on coal smoke when it hit me… what was the name of this country again? Come to think of it, why was it named that, what was its history, and why are they still playing around with steam engines in the 1950’s??? I’ve something…